| PROLOGUE
Sacramento, California
In the capital city of Sacramento, a relatively new hero named
Rumble, possessed of powers of earth and stone,
is home (in his true identity as construction worker Ted
Moesby) on a Sunday morning. He graduated from the
Legend Factory a while back, so is licensed
to use his powers, and has been doing a little heroing around
town, not quite sure what he’s going to do with this new
hero life that’s been thrust upon him thanks to an industrial
accident.
He gets a call from someone he met a little while ago, a young
woman calling herself River Cat. She’s
been operating in Sac for some time. She has the power to breathe
underwater, and is a little bit stronger and tougher, but really
has no other powers. She patrols the Sacramento River and the
Delta in a boat of hers, and mainly stops drug activity and
other crime on the waters using a few gadgets, some martial
prowess, and a lot of attitude. Today, she’s dealing with
something down at a crime scene at the river, something she
thinks he ought to be involved in. Having not much else to do,
Rumble heads down to meet her.
When he arrives, he bumps into someone else he knows…a
mysterious cyber-elf by the name of Torin Gearshine.
The two of them attended the Legend Factory together for the
eight-week training and certification program, and, both operating
in Sacramento, they’ve continued to work together and
keep in touch. Torin caught wind of all the activity and headed
down. This activity seems to involve a lot of police boats,
police cars, ambulances and such…and a rather grisly sight
of burned bodies being pulled from the river.
They spot River Cat, and she pulls her boat over to them and
hails them. She explains that, a couple of hours earlier, a
riverboat exploded. It sank right near where they are (where
all the police boats are) and all aboard are presumed dead.
She mentions that some questioning told her that a speedboat
was seen racing away just after the explosion. She also mentions
that she’s been down to the wreck, and she found something
that seemed a little out of place. She opens a bag and pulls
out a robot head and plops it down in front of them. She does
not, she points out, do robots. She messes with drug dealers
and smugglers and drunk frat boys. This is probably more in
their league.
Torin, tech-guy that he is, immediately starts dismantling the
head and checking it out, finding that it’s a very advanced
(but not otherworldly or futuristic) design. As he’s doing
so, and Rumble and River Cat are chatting, she tells Rumble
to hold on and puts and finger to her ear. She mentions that
she dropped a bug on the cop in charge just so she can listen
in on what’s going on. She says there seems to be one
person missing, based on the guest list on this boat. There
was an event happening on the boat, a breakfast/conference of
new age-types who were getting a talk from a well-known (in
that circle, at least) crystalogist named Gary Todd.
He seems to be the only body not found. His body could have
been carried further down the river, but considering the speed
boat leaving the scene, there’s a chance he’s still
alive. And if so, did he leave of his own free will, or was
he taken?
Working with the tech built into his own body (including his
on-board computer), Torin manages to find out a signal was being
sent just as the robot expired, and he’s able to narrow
it down to a several-block radius in downtown Phoenix, Arizona.
Rumble suggests they leave they leave the police to their work
and go start looking for the mystery speedboat, so they take
off in River Cat’s boat (the “Riverkitty”)
and do so. Soon they find an abandoned boat. They also find
footprints (which Rumble is careful not to crush with his oversized
form), and they definitely appear to be robot footprints. Two
sets, and drag marks between them. Appears it’s a kidnapping
after all. They tracks lead to a road, and some tire tracks.
With his auto mechanic experience, Rumble is able to tell it’s
a van of some sort (probably an Econoline). While he suggests
to Torin that he see if he can find out a way to use the robot
signal from the head to track other such robots, River Cat calls
the cops on the radio and tells them it’s a kidnapping
– and apparently, by robots. The lead detective groans
and says it’s time to call D.E.E.P. (the
Department of Escalated Enforcement and Protection, the federal
agency that handles crimes (the super kind) that normal law
enforcement aren’t equipped to), so he does. D.E.E.P.
has a small office in Sacramento without much in the way of
resources, but they’ll need to be on the scene.
After some work, Torin is able to work up a way to track a signal
on one of the other (non-headless) robots, and the signal seems
to be moving very fast. Too fast for road travel, so it appears
they’re flying. And it also appears they’re headed
for Arizona. Rumble and Torin decide it looks like they’ll
need to take a little trip to Phoenix if they’re going
to find and rescue this crystalogist…and find out what
robots want with him. They get back to the crime scene and find
a couple of D.E.E.P. investigators there (the head of D.E.E.P.
Sacramento, Major Karen Hill, and Commander
Mike Fleming, one of the branch’s two investigative
agents), and ask about getting some transport to Phoenix –
one of D.E.E.P.’s duties is to provide support for heroes,
as both Torin and Rumble know from their Legend Factory training,
but neither of them have had reason to call on this until now.
D.E.E.P. Sacramento has one jet, kept at the Sacramento Executive
Airport, and it’s at the hero’s disposal today if
they need it. So, with a phone call, the jet is readied, and
the two local heroes get a lift to the airport, and take off
for Arizona.
Quantico, Virginia
At the Legend Factory, another class of would-be heroes is graduating and
joining the super community. A ceremony is underway on the school’s
grounds, with students (and their teacher, the famed hero Banner
(America’s first hero) who runs the program) up on a stage
set up on the main lawn, and guests, press and heroes sitting
in rows of chairs in audience.
This a particularly special occasion for the members of Phoenix’s
recently-established hero team, APEX, as their
newest member, Mechanna, is among the graduates.
Magistrate (current acting team leader), Atlas,
and Mercury are there (While Talon
is back at the base on monitor duty, as it was recently decided
that one of them, except in cases of emergency, always should
be (see APEX #13))…as is Mechanna’s “father”,
Professor Dandus McFarland (formerly of the
University of Edinburg in Scotland, now an employee of Arizona
Technologies (AZtech) in Phoenix),
and her sponsor, AZtech CEO Eris Garner. Having
lived her whole life, secretly, on the grounds of the University,
Mechanna was spirited away by her father’s choice when
elements within the British government got too close, and he
feared that they would take his other-dimensional adopted daughter
away and experiment on her and make her both lab rat and prisoner.
His old friend Eris arranged to have them flown to the States,
and offered Dandus a job, and it was decided the best way to
keep Mechanna safe was to make her existence as public as possible.
They agreed the best course was to make her a member of the
just-established APEX team, a place where she could best learn
to use her amazing abilities and benefit the world (see
APEX #6). But to be a hero in the U.S., one most go through
the proper certification and be licensed, so, after an inadvertent
adventure with APEX in South America (see APEX #’s
8 and 9), and a trip with them to the funeral of the murdered
Vindicator, StarStrike (a murder solved by
APEX), Mechanna was left with Banner and began her official
hero schooling. Eight weeks later, her training is now complete.
After a speech by the head of D.E.E.P., Gabriel Dawson,
Banner gives a speech of his own, a speech about heroism and
all its responsibilities, and his pride in this latest class,
who already proved their heroic nature when they rushed to the
site of a chemical fire, only a couple of weeks into their training,
and saved many lives, at great risk to their own (see APEX
#13). He’s sure this kind of selfless bravery will
be shown by all of them, again and again, during their heroic
careers to come. With his speech ended, the presentation of
diplomas ensues, with licenses going to middle-aged fire-fighter-turned-hero
Prometheus, young hotshot flame-wielder Inferno,
intangible heroine Slide, odd and awkward but
well-meaning water-controller H20, and, of
course, Mechanna. Cameras flash and the crowd cheers as she
receives her reward for all her efforts, and her now-official
teammates cheer loudest of all.
At the reception after the ceremony, her father hugs her and
cries, telling her how proud he is of her. A few interviews
are done with attending media, and then it’s time for
Mechanna to say good-bye to her classmates…people now
much closer to her than the teammates she’s about to leave
with. With hugs and tears she parts with her roommate—and
best friend—Slide, and the two promise to keep in touch
regularly (including a call as soon as both of them get home).
Prometheus, one of her two father figures during this training,
wishes her the best, and assures her she’s ready for whatever’s
ahead for her. Inferno, still cocky but a much better and more
tolerable human being than he was when they first met, congratulates
her on having a team to go to, and is confident that any day
now, he’ll be calling to tell her that a team has picked
up his contract, too (he’s sure the Vindicators are probably
just waiting until the reception is over to call him). H2O says
his farewell, ready now to head off to L.A. to use his new-found
fame to fulfill his dream of starting up a pool cleaning business
for the rich and famous. The graduates finally all go their
separate ways, and while Mechanna’s father will fly back
with Eris in the AZtech private jet, Mechanna heads to the airport,
where APEX’s own jet—the Phoenix—is
waiting, along with APEX pilot Nita Tores.
She and her teammates fly off and head west.
Along the way, Mechanna does her best to get to know these people
again, whom she was with so briefly, but will now be such a
major part of her life. Things are comfortable soon enough as
she gets to tell all her stories about what happened during
her schooling, and they get to fill her in on what’s been
happening in Phoenix, and with the team, since she’s been
gone. It’s been complicated, but mostly for non-APEX reasons.
Atlas’s alter-ego, Robert Mason, had
a lot of scandal to deal with that he’s brought to the
company he works for, AZtech. He was, after all, at the scene
of a murder—one involving helicopters and automatic weapons,
no less—that directly involved someone’s attempt
to blackmail him (see APEX #13). While Mason was, of
course, a victim in all of it as well, Eris, his boss, has had
to do a lot of PR damage control, and there have been lots and
lots of questions from the police. Meanwhile, Magistrate’s
more literal alter-ego, Dayton O’Brien,
got wrapped up, while trying to help her roommate, in a big
mess with dirty cops and drug dealers (also see APEX #13).
She’s been involved in the trial of Officer Pete
Webber, and his partner, and the dealers they partnered
with in the sale of impounded heroin, as a star witness. So
much for keeping a low profile – and she’s an AZtech
employee, too, one now known to be working with APEX (though
the public thinks she’s their AZtech rep, not realizing
she really body-swaps with Magistrate). Mercury, meanwhile,
has found herself with quite a lot of money in her life, thanks
to the first half-million of her payment for her deal with Mythic
Motors. Herself, she’s just been doing a lot
of shopping…
Phoenix, Arizona
With surprising speed (helps to have such a high-tech jet), they’re
back across the country, and the VTOL jet hovers over the desert
floor as the massive, hidden hanger doors swing upward. The
Phoenix lowers into the hanger and the doors seal once more
above them. The team exits and hops on the tram that carries
them down the very long tunnel to the underground portion of
the APEX base in downtown Phoenix. There to greet them are APEX
house manager George Darby and team member
Talon, both congratulatory to Mechanna. A trip upstairs shows
that the dining room is decorated for a welcome home party,
and after Mechanna goes and puts her things in her room (her
new home), cake is served (including one made of various ores,
just for Mechanna), refreshments are had, and the team gets
a chance to talk a bit about the team, what their plans are
now, and how (per Magistrate) they should consider getting a
training session together as soon as possible in their virtual
psionic training system, Mindscape, so they
can start working Mechanna into their team tactics. Mechanna,
while nervous, is less unsure about herself than she would have
been a couple of months ago—she’s now a well-trained
hero and has a head filled with knowledge of hero history, hero
law, combat theory, physics, and many other things that she’s
nervously curious to put into practice.
But the party is cut short when a call comes through on the
D.E.E.P. radio line. Magistrate answers it, and finds that the
call is coming from the Scottsdale airport, where D.E.E.P. Phoenix
houses their aircraft. A couple of super-heroes from Sacramento
are there, just getting off a D.E.E.P. jet, and want to talk
with the local hero team. Rumble (with Torin putting him on
speaker, since in his hero I.D., Rumble’s “ham hands”
lack the fine manipulation to properly hold the receiver up
to his ear) explains who he is, and advises that there’s
been a kidnapping involving some robots, and the trail seems
to end in Phoenix, and they felt they’d better let the
local team know about it and get some assistance. Magistrate
isn’t quite sure who these guys are, but luckily, Mechanna
(who got the full eight weeks of Legend Factory training, unlike
Magistrate’s two-week abridged version) knows all about
them. APEX agrees to get in on this, and Magistrate requests
Nita take APEX’s copter (the Sundance) over to the airport
and pick them up and bring them back to the base.
When the California heroes land on the base roof (after the
roof opens up to let the copter land in the top floor hanger),
a very attractive woman is there to greet them, introducing
herself as Dayton O’Brien, APEX’s tech consultant.
She takes them (and the robot head) into the base and lets Torin
get to work hooking it into the base computer to do some scanning.
Atlas, meanwhile, decides to fly over to the general area Torin
mentioned and scout from the air. It’s an industrial area
with lots of warehouses and self-storage units. After some listening
with his armor’s advanced systems, he hears what sounds
like a mechanical voice ranting at someone and telling him he’s
going to talk. Just as he finds this, Torin tracks the signal
right to that same specific warehouse. The rest of the heroes
hop in the copter and head over to join Atlas.
They find that the warehouse has a “for lease” sign
on it, and there’s a moving truck parked outside. All
the windows (and the skylights) are blacked out, but Atlas can
still hear the voice ranting inside. The plan is set. While
the rest of the heroes position themselves at the doors (and
after Torin finds the (very impressive) security system and
disables it), Atlas gets on the roof in one corner of the building.
When the time is right, he drops through the skylight. He finds
the warehouse all but empty – excepting for six robots
(with heads like the one Torin had) surrounding a man in his
late twenties that’s tied to a chair. In front of them
is an ornate box, resting on the floor, and in front of that,
a big-screen TV (with a camera atop it). On the screen is what
looks like a computer-animated robotic face, speaking to the
man.
As planned, Atlas yells “Unibeam!” and flashes all
the robots with his chest light, overpowering their optical
sensors (and blinding the guy in the chair as well, who Atlas
assumes is this Gary Todd guy). With that cue, the other heroes
bust in. Torin immediately whips out one of his deadliest arrows
(the ones he uses to break stuff, not attack people) and lets
fly with his bow, putting an arrow through one’s neck.
Rumble steamrolls his earthy self into the midst of them, busting
one into pieces and seriously damaging the other. Mercury teleports
in and tries her disruption power, but while it does a fine
job on living beings, it doesn’t seem to harm robots.
Magistrate blasts away at another. Following Magistrate’s
order, Mechanna uses her telekinetic abilities to yank Mr. Todd
and his chair out of harm’s way, and outside with her.
Inside, Atlas joins the fray, and the heroes have their way
with the blinded robots, eventually smashing them all to pieces
– while, all through it, the flabbergasted face on the
TV demands to know what’s happening, and “who dares?!”
and such.
With the robots done, Torin disconnects the camera so the face
on the set can’t see them, which frustrates and angers
him even more. He demands to know who dares to challenge the
will of Teklord (who?). Eventually Magistrate
has Torin put the camera back on, and speaks with the ranting
villain. Meanwhile, Atlas decides to trace where the broadcast
is coming from, and it seems to be from a satellite. Taking
the most direct route, Atlas flies straight up, goes into orbit,
and finds the right satellite. Too bad, it seems to be a D.E.E.P.
satellite (it says so right on the side…). Seems this
Teklord is piggybacking his signal off the federal satellite,
and, to his credit, seems to be doing so in an untraceable way.
Mechanna and Mercury get Gary untied, and his eyesight finally
comes back. Blinking, he says, in a mellow kind of enthusiasm,
“Oh, great! Super-heroes. Hey, thanks! That’s awesome.”
He tells them he was kidnapped, and they let him know they’re
aware of that, and ask if he knows why. Suddenly coming back
to the moment, he excitedly tells them yes, and runs back inside.
They follow.
Gary heads up to the box and tells the heroes that this Teklord
grabbed him to force him to give up some knowledge about a certain
crystal. This crystal, he says, right…
…here…
The box is empty.
The face of Teklord looks down and shows both shock and rage.
“Wha…where the hell’s my crystal?!”
he demands. Apparently, it’s gone. The robots hadn’t
actually shown it to Gary, but Teklord sure seems to think it
had been in there.
Magistrate tries to keep him talking so that they might be able
to have another shot at tracking him, but seeing his gambit
ended, he simply rages venomously at the heroes of APEX, telling
them they’ll rue the day (“rue the day?”)
that they crossed the great Teklord. Vengeance will be his!
With that, his cuts his signal.
While Torin and Rumble seem to eyeball the big screen TV in
a covetous kind of way, and while Atlas returns (radioing their
D.E.E.P. liaison, Commander Kirk Sloan, and telling him about
the satellite and filling him in on what’s happening),
the heroes ask Gary what’s going on, and what this crystal
is Teklord was talking about.
Gary explains that he’s a crystalogist, and explains (for
those not hip to new agery) that crystals are items that work
as conduits to other dimensions, places, beings and energies.
People use them for all kinds of things, even to draw on such
spiritual abilities as astral projection, clairvoyance, clairaudience,
and the like. Certain crystals are attuned to different things,
and some are very special. One in particular is quite legendary,
and one that he learned about personally during his many travels
around the world. He, himself, got to check out the ancient
texts, written in Sanskrit and carried over the Himalayas from
India into Tibet centuries ago. These texts talked about a particular
crystal, one that he’s been looking for for years, whose
name roughly translates to the “Heart of the Three
Suns”. This crystal is supposed to be able to
open up a portal to a distant world, one floating between three
suns, and that opening the portal would bring a being known
as the “Star Child” forth. It’s
been speculated (since the text doesn’t get into detail)
that this Star Child has great power and wisdom and will bring
this knowledge to the Earth, heralding a new golden age of enlightenment
for mankind. Why someone like Teklord and his robots would want
anything to do with that is anyone’s guess. But he seemed
to be more interested in the portal than the Child.
Teklord somehow got his hands on the long-lost crystal and brought
it to Phoenix, and had his robots fly to Sacramento and kidnap
Todd so Todd could tell him more about it, and about the ritual
involved with making it work. The heroes ask about the ritual.
It involves the placement of other crystals around the Heart,
and also requires a huge influx of cosmic/spiritual energy.
Okay, why Phoenix, the heroes wonder? Why would Teklord come
here, and then go through all the trouble to bring Gary here?
Gary’s wondered that himself, and is at a loss.
Suddenly, though, it comes to him. Of course! The Vortex! (The
what?). He tells them there’s a well-known (to new agers,
at least) energy vortex in Boynton Canyon in nearby Sedona,
Arizona. It’s a popular retreat for spiritualists of all
kinds trying to tap into the Earths energy. That’s only
a couple of hours outside of Phoenix. If someone was looking
for the juice to make the ritual work, that would likely be
the place to do it.
Magistrate decides they should take the jet there and see if
whoever has the crystal now might be there, but he’s reluctant
to take Gary, a civilian, along. But, as Gary argues, he knows
the most about the thing, and the ritual, and just has to be
there. Magistrate decides they’ll take George Darby along
(former MI-5 commando that he is) to stay in the jet with Gary
and keep him out of trouble while they find out what’s
happening. The heroes head back to base, back into their jet,
and are off for Sedona!
Sedona, Arizona
The Phoenix lands (in stealth mode) near to Boynton Canyon,
located in Sedona, a place that some consider to be the new
age capital of America. As it does, a video call comes through
from Kirk Sloan. D.E.E.P. has arrived at the scene, at the warehouse
(a warehouse whose owner already knows has been broken into,
since Mechanna, using her new computer skills, tracked the owner
down during the trip and called him to advise him) and found
some interesting video. They tapped into the local traffic (and
other security) cams and found some footage from the day before.
It shows the stolen truck, with its windows blacked out (certainly
because it was being driven by robots), traveling down the street…and
stopping when a car in front of it, with its hood up, blocked
the way. As the truck waits, the camera shows a van pulling
up behind…and agents in GAUNTLET (Global
Annexation Utilizing Necromancy, Technology, Lethality, Elimination
and Terror) uniforms jumping out and sneaking quickly into the
back of the truck. They’re quickly out and back in their
van and driving away, and the car is suddenly better and drives
away. Doesn’t take a genius to realize that they stole
the crystal. Appears they found out about Teklord having it
and swiped it for purposes of their own.
Magistrate decides that Gary should stay in the copter with
Nita and George until they figure out what’s up. As their
usual stealthy member, Talon, as back at the base, Magistrate
decides that Torin should sneak his way over to the canyon and
find out what’s up. He gives both Torin and Rumble spare
APEX radios from the copter. Torin sneaks his way down, and
finds something going on in one area of the canyon floor, one
surrounded by rock walls. In this clearing, the crystal can
be seen on a stone pedestal in the center, with some kind of
shimmering field around it. Roughly circling it, some distance
away, are other such pedestals with other crystals. Standing
within the circle are five GAUNTLET agents and one women in
a uniform that appears to give her higher rank, and they seem
to be getting the ritual together. He radios the others and
lets them know, and Magistrate and the team move in. Magistrate
tells Nita if things get ugly to get the Phoenix and its passengers
as far away as possible.
They all get a peek over the side and pick their spots, and
come up with a plan. Magistrate has Mechanna use her tunneling
power (her body transforms into a techno-organic cylinder when
she does this) to go under the clearing and head for the crystal
in the middle. He uses the tracer in her radio to track her
progress and let her know when she’s in just the right
spot. Then it’s time to hit it. Torin lets fly with one
of his arrows, and expertly lands it right in the middle of
the agents, and a bright light explodes, blinding them all (and
they assume the flash most have come from the crystal). Magistrate
radios “Now!” to Mechanna, and she opens up the
earth beneath the pedestal and uses her telekinetic powers to
yank it, and the shield-enshrouded crystal, down into her tunnel.
As she does, the other heroes pounce. Atlas flies in and clocks
the leader, sending her flying, and Mercury teleports in and
does her disruptive touch on another agent. Magistrate blasts
another while Rumble lives up to his namesake and rumbles right
into two more of them, taking them out. Mechanna, meanwhile,
starts heading back down her tunnel with the swiped crystal,
trying to get it as far away from the ruckus as possible.
Magistrate starts flying back toward the jet, while Atlas grabs
the last standing (blinded) agent and flies him, straight up,
quite a ways. The agent regains his sight and looks down in
terror, gasping huge breaths, unable to speak. Atlas tells him
to explain, right now, what’s going on. It takes the man
a few moments to be able to get enough air in his lungs to speak,
and then screams out, as though the words had been trapped within
him and only now were able to explode out—
“DON’T MOVE THE CRYSTAAAAAL!!!”
Oops…
Right on cue, the other crystals all light up and get surround
by their own fields, and walls of energy form between them.
The shimming wall shoots straight up in the sky, traveling seemingly
as far as the eye can see, and the whole circle is surrounded
and enclosed. Torin is just outside the circle and gets blocked
out. Rumble and Mercury as left as the only heroes on the ground
inside it. As they watch, a portal roughly thirty feet high
(and about that far off the ground, too) opens with a roar.
Inside it, a barren, alien landscape can be seen, and horrific
black creatures fly to and fro. Suddenly, a mammoth figure some
four meters tall leaps out and lands on the Sedona ground. It’s
horrific itself, black-skinned with what look like swirls of
stars moving just beneath its epidermis. It has six mammoth
arms, all ending in frightening-looking claws. Its eyes and
wide mouth radiate pulsing white stellar energy. And its roar
shakes the ground beneath their feet.
Magistrate lands with Gary at the canyon rim and asks him what
the hell THAT is. Gary seems confused and starts muttering aloud.
“Star…child? Child…child…wait, Star
KILLER. Star KILLER. Oh, man. Those words are really similar
to each other in Sanskrit. Star KILLER. I’m sorry. That’s…wow,
that’s…my bad.”
The fearsome Star Killer spots Rumble and Mercury and stretches
out its arms, preparing, apparently (clearly, from its demeanor)
to attack.
Gary notes to Magistrate that the thing seems to be drawing
energy from the vortex beneath them…and slowly growing.
It seems reasonable that it’s just going to keep on growing
and, based on its name, might, you know…destroy the Earth
or the solar system or something. Magistrate asks what they’re
supposed to do, and how to seal that portal up. Regretfully,
Gary has to admit that destroying the long-lost crystal is probably
the only way to do that. But they would also have to make sure
that the creature is back on the other side of before it closes,
or…well, probably good-bye humanity.
Magistrate radios all this to the team as Rumble and Mercury
steel themselves, and he tells Mechanna to get it the crystal
BACK to the center. The crystal is still protected by its force
field, which seems really tough. Rumble draws mass and power
from the earth and rocks around him and grabs the creature with
all his strength. But the massively powerful beast manages to
break free from the hero’s hold. Mercury then tries her
own power on it, and the beast feels it, but not enough, it
seems. Atlas flies back down with the captured agent and drops
him as far from the fight as the force walls will allow (which
isn’t much) as Rumble starts pouring everything he has,
and more, into battling the increasingly angry beast. Magistrate
flies down Mechanna’s tunnel, as she reaches the end of
it, beneath the fight, and flies up and joins in. Atlas jumps
in the fray as well. They need to get the monster back up in
front of the tunnel to get it through, but it’s incredibly
heavy (and fighting them). Rumble, still pushing his abilities
to their limits, manages to hurl the beast upward, and Atlas
flies right into it as top speed, hoping to push it back through,
even it if means going through with it. But he hits its mass
like it’s a brick will, and all the creature does is fall
back to the Earth.
Mechanna jumps out of her hole and takes in the scene, while,
at the other end of the tunnel, Torin drops in and draws one
of this lethal arrows and lets it fly, expertly targeting the
faraway crystal. But his arrow doesn’t penetrate the field.
Mechanna, meanwhile, makes use of her telekinetic gifts to lift
the Star Killer back up in front of the portal. This time, Atlas
lets loose with all his armor’s energies, and twin blasts
explode from his hands. The onslaught does the trick, sending
the monster back into the cosmic gate, back to its own world.
But the portal is still open. The creature rises and roars its
rage, and devastating cosmic beams blast from its eyes and strike
Atlas, sending him soaring back to collide with the energy wall,
and dropping him into an unmoving heap. The creature begins
to charge at the gate once more.
Exhausted and near the end of his physical endurance, Rumble
leaps down into the hole and puts everything he has left into
smashing the crystal’s field. Beneath his tremendous mass
and fury, the field collapses, and the crystal shatters into
glimmering shards. Above, just as the Star Killer leaps for
the open gate, and back to the world he plans to obliterate,
the portal disappears in a flash that lights up the Arizona
night. And then, just like that, it’s over. The canyon
is once more dark and quiet, and the stars above shine peacefully
down on the group of heroes that just saved the world.
After Atlas is revived and found to be no worse for wear, the
group takes the jet back to the APEX base (after delivering
the GAUNTLET agents to D.E.E.P.). They have time to relax and
reflect on the day’s events as George prepares a fine
dinner for them all. They congratulate Mechanna…just a
couple of months ago she was a scared and unsure girl, a foreigner
to their world in more ways than one, and now she’s more
than proved that she’s ready for life with APEX. And they
have many thanks, too, for their new friends from Sacramento,
two fairly new heroes (though Torin has been around a WHOLE
lot longer than any of them…) who helped them stop the
destruction of all mankind. Not a bad way to spend a Sunday.
After a nice evening, Torin and Rumble (and their new big-screen
TV) get a lift from Nita back to California, and APEX, now finally
a whole team, prepares to face their first week together. The
team Phoenix has waited so long for is now, finally, ready for
whatever fate has ready for them next.
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